WHAT WE DO
Translating the Opportunity
Currently 4 Million jobs in STEM and the Arts are unfilled. That’s a huge opportunity for our people to step into! We utilize music, video, performance, and motivational speaking to make STEAM careers relatable and within reach. Through our App, engaging video content, school assembly shows, and workshops, we reach young people where they’re at.
Building a Bridge to Careers
If you can’t see it, you can’t be it, so we make it our mission to provide information, exposure, and inspiration. We produce and curate content that features stories of BIPOC folks in STEAM careers, and informative programming that decreases the space between underserved youth and in-demand careers. We help them see themselves in these careers.
To inform, inspire, and activate underserved youth to pursue in-demand career paths.
Our vision is that the opportunity gap will be closed! That over a million young people are on pathways to success; meaning they are able to support themselves and their family, live a fulfilling and empowering life and help mentor and raise up the next generation of changemakers.
Through in-school programming, production and distribution of impactful, relevant content and the building of cross-sector partnerships, STEAM the Streets has become a force in the ecosystem to create a more inclusive STEAM career pipeline.
The Opportunity Gap Challenge
Founded in 2016, STEAM the Streets originally began as National Youth Awareness Campaign to Bridge the Diversity Gap in Technology initiated by Ben Gilbarg, Founder & Creative Catalyst, and Angel Diaz (aka DJ Anghelli), Youth Engagement Specialist of Big Picture Anthems. The mission of Big Picture Anthems was to to make a national impact on underrepresented youth through audio/visual campaigns and communication movements, so equipped with a Board of Advisors that’s exactly what it did. Fortunately, STEAM the Streets grew from a campaign into its own initiative, and into a series of viable programs ranging from STEAM career awareness assemblies, to guest speakers to after school workshops and cumulative design challenges. Now we’re moving into organizational era of STEAM the Streets where we expand and solidify the process in schools, but begin to carry it beyond the classrooms, hallways and auditoriums into the broader community to further spread the awareness and opportunities to increase diversity and more equitable outcomes to those who often get underestimated.